About

I'm a product and UX designer currently pursuing my Master of Human-Computer Interaction at Carnegie Mellon University. My work focuses on designing for complex systems, expert users, and high-stakes environments where clarity, trust, and human judgment matter most.
Right now, I'm contributing to a NASA-sponsored capstone exploring astronaut interfaces for future Mars missions — researching how crews and ground teams maintain shared situational awareness under communication delays and uncertainty. It's the kind of problem that captures what drives me: designing for moments where good information design isn't a nicety, but a necessity.
Before CMU, I worked as a Senior Visual Designer in fintech, designing B2B platforms, operational tooling, and healthcare-adjacent systems used by expert users and internal teams. I grew into product and UX work by recognizing where experiences were breaking down and taking ownership of fixing them — teaching myself interaction design, systems thinking, and product strategy, and evolving from visual design into building enterprise applications and the design systems that hold them together.
I'm especially interested in the intersection of HCI, AI-supported workflows, product strategy, and emerging technologies — designing experiences that support human trust and judgment rather than replace it.
Outside of work and school, I've led design communities, hosted workshops, and mentored designers through local UX and product design initiatives, because I believe good design culture is built together, not alone.
Experience
Design & Strategy Lead
NASA MHCI Capstone, Carnegie Mellon University
Jan 2026 – Present
Leading design strategy and HCI research for a NASA-sponsored capstone on astronaut interfaces for future Mars missions.
Research Assistant
Center for Transformational Play & UI for AI Lab, CMU
Jan 2025 – Present
Conducting research and interface design on human-AI interaction and embodied, emotionally supportive systems.
Graphic Designer to Senior Visual Designer
Paysign, Inc.
Jul 2020 – Jun 2025
Led rebranding and creative direction for 20+ card and affordability programs, then owned UX strategy and built a 600+ component enterprise design system across payments products.
Freelance Brand & UX/UI Designer
100 Above, LLC
2017 – Present
Delivering end-to-end brand and UX solutions for small businesses and startups across tech, health, and education.
Co-Founder & Creative Director
Cat Quartet Games
Nov 2017 – Sep 2022
Led creative direction and product design for an award-winning card game funded on Kickstarter.
UX/UI Designer
Queensguard Games
Oct 2021 – Oct 2023
Designed interaction systems and interfaces for award-winning indie titles, leading narrative and UI design.
Graphic Designer
University of Nevada, Las Vegas
Oct 2018 – Jun 2020
Developed brand strategy and collateral for 30+ campaigns across student organizations.
Graphic Designer
Emergency Room Creative
Apr 2017 – May 2018
Created advertisements, web/mobile content, and promotional collateral for hospitality and tourism clients.
Graphic Design Intern
Zappos Family of Companies
Jun 2017 – Aug 2017
Produced 25+ mobile and web marketing initiatives focused on optimized digital user journeys.